Hosted at Sydney’s Big Top Luna Park, The Australian Games Awards launched to hundreds of industry and fans in attendance and thousands watching online.
Sydney, December 21, 2018 – Over 300 guests were on hand for the first ever Australian Games Awards. In total, 30 awards were presented throughout the night, decided by over 75,000 votes from the Australian Games Community.
In addition to those in attendance, over 10,650 people tuned into the official Twitch stream, which reached a peak concurrent viewership of 1,523. Additionally, thousands more watched across multiple community lead re-streams on Twitch and Mixer.
Engaging the community, the event’s official hashtag, #TheAGAs, peaked at the number one trending spot in Australia, challenging for the top spot for many hours with the Big Bash League and bringing in hundreds of thousands of social interactions.
Australian Developed Games and local talent were on show, with multiple Australian games featured as finalists across a number of categories with a special focus on Australian games of 2018 and beyond as a part of the 30-minute Press Start Pre-Show which launched the broadcast. Adelaide’s Team Cherry scored two massive nods with Independent Game of the Year, beating out international competition, and Australian Developed Game of the Year with Hollow Knight.
Rockstar Games’ smash hit, Red Dead Redemption II also scored multiple awards, taking home Action/Adventure Title of the Year and the night’s final award, the coveted Game of the Year.
Speaking on the inaugural event, Australian Games Awards Producer, Joel Van Daal said, “We are thrilled with the success of the first-ever event. The community engagement and broadcast numbers were great for a first-time event.
Van Daal added, “We want to thank the community for their support throughout the awards process, from nominations to voting to the broadcast their time and opinions matter, and we thank them for it. We wanted to give the Australian Games Community their own voice, and they spoke loudly.”
Continuing, Van Daal said, “Community is core to this event and we are listening to their feedback. We’re listening to all sources, big or small. We have built this event for the community, and we will continue to improve and refine it to best represent the Australian Gaming Culture.” Attention will now turn to planning of the 2019 event, with announcements to come in early 2019.
You can read the full list of winners below
- Multiplayer/Online Title of the Year – Fortnite
- Esports Title of the Year presented by Turtle Beach – Tom Clancy Rainbow Six: Siege
- Mobile/Handheld Title of the Year – Octopath Traveller
- Sports, Racing or Fighting Title of the Year – Forza Horizon 4
- Family/Kids Title of Year – Spyro Reignited Trilogy
- Table Top of the Year – Terrible Candidates by Half-Monster Games
- Audio Brand of the Year – Plantronics
- Controller and Accessories Brand of the Year – Razer
- Strategy Title of the Year – Frostpunk
- RPG of the Year – Detroit Become Human
- Action/Adventure Title of the Year –Red Dead Redemption II
- Independent Game of the Year – Hollow Knight
- Shooter of the Year – Call Of Duty Black Ops IIII
- Gaming Publication of the Year – Press Start Australia
- The Gamechanger – Rae Johnston
- Journalist of the Year – Rae Johnston
- Cosplayer of the Year – Whereisdanielle
- Social Media God – TheClickCrew
- YouTube Creator of the Year – The Sim Supply
- Mixer Creator of the Year – Duke of Flukes
- Twitch Creator of the Year – TobyontheTele
- Breakout Creator of the Year – Pestily
- Creator of the Year – James ‘TheSimSupply’ Turner
- Organisation of the Year – FNATIC
- Play of the Year – Acez’s 1v4 Ace
- Esports Personality of the Year – Miles Ross
- Team of the Year – FNATIC – Rainbow Six
- Player of the Year – Futwiz Jamie
- Australian Developed Game of the Year – Hollow Knight
- Game Of The Year – Red Dead Redemption II