Evil Within 2

Microsoft's Azure Spacial Anchoring brings Minecraft Earth into our Reality

Microsoft's Azure Spacial Anchoring brings Minecraft Earth into our Reality

Microsoft is getting ready to launch Minecraft Earth, a game that will not only deliver an all-new Minecraft gameplay experience; but will be one of the first games to see Microsoft’s Azure spacial anchoring system integrated in a big way.

Enabling collaborative real-time augmented reality gameplay between players using ar devices, meaning players can play together, build together, and adventure together in real time using their own devices. A connected multiplayer environment.

Building around this core gameplay experience, Minecraft Earth will feature collaborative building, a world populated by Minecraft materials and creatures, and a need for survival skills as you and your friends explore a new side to your neighborhood and battle Minecraft mobs in ar, together.

Speaking with The Verge, Jason Cahill, an engineering architect for Minecraft said,  “To do this, we had to take some of the HoloLens algorithms for capturing images on the device and turn them into a point cloud that we can share,”  That single, simple sentence surmises over 10 years in spatial computing research and development.

“Our vision is that, over time, the collection, the building, the playing, the adventuring will lead to things that people demand they have a place to display,” adds Saxs Persson, creative director of Minecraft, “I think we’ve definitely taken the right steps to get started on that journey. And then we’ll see how quickly we can find the right way for more people to see what you’re doing.”

If Minecraft Earth is half as well executed technologically as it’s being described it will massively shake the augmented reality and mobile gaming space.

Evil Within 2