Evil Within 2

A closer look: Charting success

A closer look: Charting success

Yesterday I shared an image across my personal and MCV Pacific’s social media, a version of the lead image of this article and as below, and it got some pretty interesting discussion going.

Being a self confessed data geek, we not only report the weekly IGEA Top 10s as supplied by NPD, but I keep a master Excel document that tracks both the weekly number ones and each title’s position week on week.

From the discussion that broke out across Facebook and Twitter, I went back to look at the on going success of Ubisoft’s Far Cry 5 and Sony Interactive Entertainment’s God Of War throughout 2018. When looking at this, it was obvious that there was a third title that had performed solidly all year – Crash Bandicoot: N. Sane Trilogy. In addition to its continued success on PlayStation 4, the 2017 title was boosted in June when it rolled out on Xbox One, Nintendo Switch and PC.

In total the three titles have taken out the number one spot 13 times in Australia and 16 times across the ditch. Its worth noting that we are only at Week 38 in this year’s charts, and more impressively, Far Cry 5, the first of these three titles to grab a number one spot, did it in Week 13.

So to better understand the impact of these titles, I graphed out the Top 10 Chart positions for them in both Australia and New Zealand from Week 13 to 38, awarding a score out of ten for each title based on there position, with 10 points for first, down to one point for tenth. If a title didn’t feature in that week’s chart, it was awarded a -1 and appears below the black line in the below image.

For reference, Crash has grabbed four number ones in Australia and New Zealand, Far Cry 5 has scored three in Australia and four in New Zealand and God of War has taken home an insane six Australian and eight New Zealand number ones.

The thing that really grabs me with the above, is that all three titles, are for the most part, a single player experience, with Far Cry’s co-op the only exemption to the rule. In an online world, its great to see the impact that immersive large and open world RPG’s, alongside beautifully remastered classics can have in the market.

Next week, we will crunch the numbers again and look at how each of the publishers has performed so far this year as we push into the craziness that is October.

This image shows the IGEA number ones for each week in 2018. If it was the same in both Australia and New Zealand it shows the complete cover image, if not, Australia is shown on the left of each box and New Zealand on the right. Out of 38 Weeks in 2018, only 15 weeks have had different number across both countries.

Evil Within 2