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Defiant Development and Hipster Whale join IGEA

Defiant Development and Hipster Whale join IGEA

IGEA has continued to bolster its ranks with two more prominent Australian developers announced as members.

According to Ron Curry, CEO of IGEA, Defiant Development and Hipster Whale are an integral part of Australia’s video game development community, run by experienced and visionary leaders.

Curry said, “Defiant Development is a great example of what can happen when we have a complete development ecosystem operating in Australia. Morgan Jaffit and parts of his team worked for large games studios both locally and abroad, honed their skills and then started their own, very successful independent games studio right here in Australia creating original IP, employing skilled, local talent and creating export dollars for Australia.”

“Morgan has been a huge and vocal advocate for the local games development industry whilst serving on the board of the GDAA, and in his involvement with the introduction of the now-defunct Australian Interactive Games Fund. Morgan continues this advocacy as a board member of Screen Queensland, and now as a member of IGEA. We are delighted to welcome him and the team and look forward to adding their voices and experience to our advocacy and lobbying work.”

Morgan Jaffit added, “As a company that cares about where the industry is going, we’re happy to be joining IGEA to help them get us there. The growth we’ve seen in Australia is just the tip of the iceberg – with the right frameworks and opportunities, there’s the potential for us to build a games industry to rival any in the world.”

“Hipster Whale is a local success story who have a long history of games development locally and abroad. They formed a studio to capitalise on the huge popularity of mobile games early in the cycle and continue to deliver a hugely popular game played by millions of people of all ages, all over the world” says Ron Curry.

“Further to that, Hipster Whale has worked very closely with other Australian studios, lending their experience and sharing their successes to assist in publishing and developing other successful games for global audiences.”

Clara Reeves, CEO of Hipster Whale continued, “Australia has a fantastic and long history of games development, and we’re invested in making sure that continues and grows, attracting and retaining strong businesses and strong creative minds. We’re excited to join IGEA in their work solidifying the foundations and support necessary for our industry to really take its next steps.”

The two bring IGEA’s member count to 36 (29 full members, 7 associate members), and brings the total number of developers among their ranks to 13. They join; 3RD Sense, Reach Game Studios, Big Ant Studios, Blowfish, Chaos Games, Gameloft, EA/Firemonkeys, Mighty Kingdom, Nnoo, SMG Studios and Wicked Witch.

About the studios

Hipster Whale is a local Australian studio, based in Melbourne and founded in 2014 by Matt Hall and Andy Sum. Hipster Whale’s first release was the much loved Crossy Road, which has been downloaded more than 200 million times and made $10 million within the first three months of release.

Hipster Whale has since released PAC-MAN 256 in 2015 with Bandai Namco, Disney Crossy Road in 2016 with Disney, and Piffle in 2018, all on mobile platforms. The team has won many prestigious industry awards, including Studio of the Year at the Australian Game Developer Awards, and is currently working on their next title which will soon be available on the Apple Arcade game subscription service.
Founded in 2010, Defiant Development is the Brisbane-based developer behind the hit franchise, Hand of Fate (2015) and Hand of Fate 2 (2017). The thirty person studio has previously developed Heroes Call and Ski Safari for mobile platforms, with the latter accumulating more than 120 million downloads.

Defiant Development was formed by veteran console developers from Pandemic, Irrational, THQ, Sega, Lionhead and more, combined with local fresh talent.

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