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Develop Pacific 30 Under Thirty: Lucy Morris

Develop Pacific 30 Under Thirty: Lucy Morris

The epitome of a natural leader, Lucy Morris sits amongst a talented list of individuals to have appeared over multiple years in the MCV Pacific 30 Under Thirty, MCV Women in Games lists, and now the inaugural Develop Pacific 30 Under Thirty.

With an established portfolio of international and domestic experience, Morris has moved from one role to the next with a stride in her step, turning each opportunity into a platform to help grow local industry.

In the last year alone, Morris has spent time working as a Senior UI Designer at PikPok, played a key role in the production as co-director of New Zealand’s premier games event, New Zealand Games Festival, and launched independent games development studio, StarColt.

Working across various roles at New Zealand Studio PikPokworking in a varying capacity on titles such as Dungeon Inc., Into the Dead 2, and I Am Monster as well as supplemental work on Doomsday Clicker. 

Lucy’s career has to lead to her most recent venture, founding the independent studio, StarColt, a member of the Alliance Media Group, where as Creative Director, Lucy oversees the development of StarColt’s first title, an unannounced dating sim.

Alongside the creation of StarColt, over the last three years, Morris has played a key role as Co-Director of the popular game development conference, Play by Play, the successful event which has grown to become the upcoming New Zealand Games Festival.

Appearing fortnightly on the love, romance & sex in games podcast, Lovegames, alongside fellow MCV Pacific Women in Games member Lauren Clinnick, Lucy continues to be a strong public voice, for the New Zealand games industry. One Search for Lucy’s name on MCV Pacific will reveal the depth of Lucy’s involvement in the ANZ games industry.

Speaking with Develop Pacific, Lucy said, “I’m honoured to appear on this list as a studio owner – my goal ever since Starcolt’s inception was to work as hard as I can to provide a diverse, creative and welcoming environment for my staff to create those types of games. There’s a new wave of leadership that’s banding together to run ethical studios and be conscientious employers right now, and I’m so happy to be part of that.

Ideally, I’d like to see some of these new leaders come on to this list as we all grow and pass the baton, because the future of ANZ’s game industry – especially our small studios – is exceptionally bright heading into 2019 and beyond. Here’s to new stories being told, and voices being heard.”

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