A fountain of knowledge in sound design, audio programming, and 3D spatialised audio, Maize Wallin is as talented as they are kind. Working to create a games development industry without barriers, for everyone.
An established freelancer working in the Melbourne development community, Maize works alongside teams and composers to design and build audio solutions for their projects.
Currently working with the team behind the state-funded real-time story game Wayward Strand, Maize’s previous endeavours have seen Wallin working with companies such as VRTOV, who created A Thin Black Line, and Draknek, developers of the popular Cosmic Express.
Alongside freelancing, Wallin is working on a solo project named ‘Noise Drawers‘, a virtual reality instrument, where players are surrounded by drawers which create unique sounds, pulling and pushing them to compose incredibly unique sounding music.
Many Develop Pacific readers might have seen Maize speaking at one of several conferences and game events, discussing audio and art in games. You can learn more about Maize’s innovative work maizewallin.com/
Working to create a more inclusive, and diverse games industry, Walin is the co-founder of NonBinaryZone, an online community and advocacy initiative for Non-binary people. Working with event organisers to ensure the proper inclusion of non-binary people.
Maize was recently appointed to the Widget board of directors, representing audio in video games, and the non-binary community.
Speaking with Develop Pacific, Maize said, “It’s wonderful to see a non-binary trans person on the list, and also to see audio in games represented. I look forward to seeing more marginalised voices on 30 under 30 lists.”