350 staff working globally will be laid off from Electronic Arts as part of an organizational restructuring of the company.
“This is a difficult day.” said Electronic Arts CEO, Andrew Wilson, outlining the gravity of the changes in a recent blog post.
Wilson describes the announced organizational changes as a way to ensure that “We’re making deliberate moves to better deliver on our commitments, refine our organization and meet the needs of our players.”
No information has been released stating if regions outside of the listed ramp downs in Japan and Russia will be affected, meaning changes to local teams are as yet uncertain.
The news follows closely behind the recent layoffs at Melbournes EA Firemonkeys, where 40-50 people lost there job’s when EA “made a decision to shift teams to focus more on our live services, and have entered into a consultation period that may impact some roles in the studio.”
Similarly, I expect the international community to band together in support of those affected, the same as it always has, with EA stating “We are friends and colleagues at EA, we appreciate and value everyone’s contributions, and we are doing everything we can to ensure we are looking after our people to help them through this period to find their next opportunity. This is our top priority.”
The reasons behind the announced layoffs are unclear, Wilson citing global changes as a swaying factor in the decision. Though EA is not alone in its decision to cut operational costs, flowing unfortunately in the footsteps of Activision, who recently layed off around 800 staff following a “record year”.