Developers of the popular vehicular football game Rocket League have announced the upcoming acquisition of the studio by Epic Games.
The pair have shared a close relationship since the launch of Rocket League in 2015, due to Psyonix engine of choice being Epic’s Unreal Engine.
In a recent blog post by Psyonix, written to address fans concerns surrounding the impact the deal may have on the game, the developer wrote;
“Today is a big day for us here at Psyonix because, just as the headline says, we’re officially joining the Epic Games family.
Your first question to news like this might be, “What does this mean for Rocket League and its community?” We’re happy to say that the answers are only positive. Rocket League always has been and always will be a community-driven game, and now that we have joined forces with Epic, we will be able to serve our community in even bigger and better ways!”
Rocket League and it’s player base on Valve’s Steam platform will continue to be supported, though future availability through either steam or the Epic Games Store is unknown.
The acquisition is due to close in near the end of May to early June 2019, according to Psyonix.
You can read the blog post released by Psyonix here.