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Epic updates the Unreal Engine Marketplace creator revenue share

Epic updates the Unreal Engine Marketplace creator revenue share

Announcing the changes this morning, Epic is making a sweeping change to the Unreal Engine Marketplace, where creators selling content on the platform will now receive 88% of sales.

An increase from the common 70% / 30% split of other digital stores, the split now weighs heavily in favor of the creators utilizing the platform. In addition to implementing the policy for future sales, Epic is paying out all Marketplace sellers retroactively, applying the more creator-friendly 88% rate to previous transactions dating back to the store’s 2014 launch.

‘Epic is paying out all Marketplace sellers retroactively’

“Thanks to both the Marketplace’s growth and the success of Fortnite, Epic now conducts a huge volume of digital commerce,” said Tim Sweeney, founder and CEO of Epic. “The resulting economies of scale enable us to pass the savings along to the Unreal Engine Marketplace community, while also making a healthy profit for Epic.”

The Unreal Engine ecosystem is growing faster than ever, with Epic confirming:

  • As of July 2018, more than 6.3 million users have chosen Unreal Engine 4, an increase of more than 1 million users since March.
  • In the first half of 2018, the Marketplace underwent 30% growth in active sellers; now over 1,500 creators offering more than 5,000 curated products on the Marketplace.
  • There have been nearly 8 million downloads from the Marketplace since the store’s launch in 2014.

Unreal ended their announcement by thanking the creators, and sending their best wishes to those who continue to produce content for the Unreal Engine community.

Read the full post over on the Unreal Engine official website.

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