From the immersive beeps and buzzes of video games past, to the symphonic melodies of the Halo universe, music is synonymous with the gaming experience, learn all about how it shapes our gaming experiences, and how to get involved with the industry at High Score: Composition and Sound Art for Gaming, October 20th at The Arcade Melbourne.
Taking place at Southbank’s game development hub The Arcade on Saturday 20 October, and facilitated by the host of ABC ME’s Spawn Point Angharad ‘Rad’ Yeo, High Score will kick off with a keynote from London-via-Perth composer and arranger Kevin Penki.
“Video game music is really coming into its own, and I am so thrilled to be heading to Melbourne to talk about the nuances, skills and the process of composing for games,” said Penkin, whose credits include collaborations with legendary Final Fantasy composer Nobuo Uematsu and the scores to the anime series Made in Abyss and Melbourne-based craft game Florence.
The event is set to take attendees on an all-encompassing tour of video game music, touching on areas such as AI and how to work with developers, to in-depth industry panels covering royalties, grants, licensing and beyond.
“High Score is the kind of event I wish I could have attended when I was just starting out,” Penki added.
Ticket’s to the day cost $60 for APRA AMCOS members, and $80 non-members.
For more information on the day’s program and to book your spot, head to the APRA AMCOS official website.