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Nintendo launches Australian-first school program

Nintendo launches Australian-first school program

Nintendo Australia has launched an innovative education program, seeing the games company enter Australian classrooms to combine the Nintendo Switch and Nintendo Labo with the basic principles of science, technology, engineering, art and mathematics (STEAM).

The creative workshops will see students engaging with Nintendo Labo to create DIY cardboard creations, including a Fishing Rod, Piano, and RC Car.

The creations will them be used in combination with the Nintendo Labo video game, allowing students to play with their creations by combining the cardboard creations with the Nintendo Switch’s various mechanical systems.

Further to this, the technology allows users to invent their own games and experiments using a mode included in the
the game called Toy-Con Garage.

Toy-Con Garage allows users to experiment with the basics of programming, allowing students to use the tools and technology within each kit to develop their own
imaginative creations, from musical instruments to analog clocks and much more.

Nintendo stated in a recent press release;

“Recent research by the Department of Industry, Innovation and Science at the Australian Government predicts that by 2026, 75% of jobs will require workers with STEM skills. And by integrating STEM activities in schools, children are given the opportunity to develop these skills from a young age.

The new program, initially targeting almost 800 students, has been developed to arm school students with creative problem solving and collaboration skills, and allow them to discover more about STEM in a hands-on and engaging environment.”

Nintendo Australia Managing Director Kamon Yoshimura spoke of the program, “We also hope that Nintendo Switch bringing Nintendo Labo to life will provide a fun and exciting way for kids to explore basic STEAM topics together while building a fundamental understanding of the technology behind them.”

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