PAX Australia managed to expertly balance a trade show with a community and fan event for its first international outing.
The show had some high profile games there, including the upcoming Saint’s Row IV, Assassin’s Creed IV: Black Flag, Watch Dogs and more, while providing huge spaces for thousands of gamers to join in their favourite activities, from JS Joust to Ticket to Ride.
Every panel was packed out with enthusiastic crowds, and celebrations went on into each night with performances by nerdcore bands.
Microsoft’s presentations were one of the show’s main high profile highlights, with people queuing to get their photographs taken with the Xbox One and live demonstrations of some of the new console’s launch titles.
Oculus RIft was the darling of the main expo hall, with lines intruding on nearby stands for each and every headset available to play.
In spite of earlier massive gaffes, the panels were relatively informative, interesting and controversy free, and aside from some crowding around panel entry and exits and woeful event transport at times, the event was run and spaced very well, with constant crowds but seldom too much crowding.
Riot Games managed to blow fans away with its League of Legends finals, while the indie pavillion and indie showcase were handled in a way which managed to expose countless fans to heaps of Australian titles in an admirable fashion.
It was a good first step for PAX in Australia and internationally in general, and the show has room to build and grow for next year.