Unveiled today, was one of the worlds first esports professional gaming experiences over 5G, showcasing what the upcoming technology has to offer both professional and amateur gamers.
“Latency is the time it takes for data to be sent between two points, so it is crucial in the world of gaming when milliseconds can literally mean the difference between winning and losing. Esports demonstrates how that is possible over 5G, a benefit of the new technology that will underpin a host of use cases, including autonomous cars, drones and remote control of machinery“, said Mr Seneviratne.
Fresh off the back of Sydney’s IEM (Intel Extreme Masters) tournament, The Chiefs esports team demonstrated the technical capabilities of 5G at Telstra’s 5G Innovation Centre on the Gold Coast through ultra-low latency of around five to six milliseconds, which is around four times lower than the average latency of 4G today.
“Esports is the fastest growing spectator sport in the world and this gaming experience is a real-life example of how 5G might be used in future,” Mr Seneviratne continued.
Members of the public were also able to participate in this world first experience, with esports games set up at Anzac Park on the Gold Coast. They were joined by Tom Lynch from the Gold Coast Suns and esports host Stephanie ‘Hex’ Bendixsen.
Ericsson’s Managing Director Australia and New Zealand, Emilio Romeo said; “We’ve partnered with Telstra and Intel to deliver esports professionals an unrivalled gaming experience with 5G, allowing them to play in a mobile setting while having the low latency they can only get today from a wireline network.”
We can’t wait to see what this technology will enable in the sports and broader gaming and technology space.