Boasting a career that extends across education and development, releasing titles beyonds the borders of Australia, Anna has consistently been identified as one of the leading minds in the global games industry.
After graduating from RMIT University, majoring in programming and game design, Anna has forged a strong career since first joining the industry in 2012. She is a strong believer in the concept of games as art and feels that we can have fun, meaningful and artistic games.
Over the past six year’s Anna has worked across, VEGA Conflict by KIXEYE Brisbane (Client), Ice Age Village by Gameloft New Orleans (Client), Star Wars: Galaxy of Heroes by EA Austin (Client and Server) and The Simpsons: Tapped Out by EA Austin (Client and Server).
Her contributions to the industry were recognised almost instantly when she was nominated the Rising Star category in Women in Gaming Awards at GDC in both 2013 and 2014. In March of 2014 Anna was named by Pollenizer as one of ‘Australia’s Top 50 Female Programmers’. In the same year, she was recognised by Develop Pacific parent title, Develop in their 2014 30 Under 30 Developers for the brightest emerging talent in games, with recongition from Forbes in their version coming thew following year. In 2016 Anna was presented with an internal EA award for exceptional performance as team lead.
In more recent times Anna has continued to thrive, becoming the technical lead and architect of an up and coming unnanounced title. She has also taken on the role of coordinating the development of Hipster Whale’s shared technology infrastructure, pushing for cross project solutions that will allow for more reliable project scaling as well as reduced production times spent on non-game specific features.
Outside of her 9 to 5 responsibilites Anna has; acted as a keynote speaker at both #SheMakesGames and Melbourne Global Game Jam 2018, presented Don’t be THAT Programmer: Engineering for quality and maintainability’ at GCAP 2017, begun guest lecturing at RMIT and has taken on mentoring work with both #SheHacksGames, and for final year RMIT Games Design students.
Speaking to Develop Pacific, Anna said, “I have had the privilege to work with many brilliant women through out my career, all of them deserve to be celebrated for their incredible achievements. The women on this list are courageous, highly skilled and tenacious, I am truely humbled to be included amongst them.”