Since her inclusion in the 2016 Women in Games list, Emilie Poissenot has been working on several projects across multiple teams.
She led the design team on The Sims Freeplay with EA Melbourne, before leaving to work as a consultant for game design, production and narrative.
Emilie worked with several teams realise their project’s potential, participated in a workshop for VicHealth for a gamification project designed to diminish stress and anxiety in young workers, and used her expertise to assess the game developed by Buy Somewhere – a technology and games start-up. This turned into a great opportunity for Emilie, as she was offered a full-time position by Buy Somewhere as their Game Director.
She was integral in digital and paper prototyping efforts, occasionally taking on the additional duties of Senior Producer to ensure that her team hit their milestones.
Emilie also ensured that her studio was on course to release a successful first game by being active in wider studio strategy from hiring to develop processes, and adapting product plans as the market for technology evolved.
Emilie has been an active speaker in places such as She Makes Games, GCAP. PAX Australia, Heartbeat Symposium, AIE, as well as meet-ups for women in games and technology. Alongside this, she also runs the Sydney-side Get That Game Done (a Melbourne based initiative run by Barbara Kerr) – a monthly discussion to help troubleshoot the production and people management challenges that small teams encounter.
Emilie tells MCV Pacific, “Every year, I look forward to this list and the opportunity for our industry to acknowledge and celebrate some amazing women. I’m privileged to know several of them personally and am inspired by their work each day. It’s an honour to be part of this list and the wider, loving and supportive community of women in games.”