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Women In Games: Kim Allom

Women In Games: Kim Allom

Kim Allom continues to shine as she makes her fourth appearance on the Women in Games list.

Her work with Defiant Development saw the release of Hand of Fate 2 on all current generation consoles, and more recently on the Nintendo Switch in July 2018. At Defiant, she was promoted to Studio Manager from Producer in February.

Kim also represented Defiant, Blushbox Collective, and Rule and Make as a Screen Queensland practitioner during SXSW as part of the G’day USA Australia House activation in March 2018.

Kim has been a mentor in the Working Lunch program (created by fellow WiG listee Ally Mclean), which has linked entry level women to established professionals in their preferred specialities.

Kim worked alongside Katie Stegs, Bea Bravo, Lauren Fletcher, Shell Osborne and Jennifer Scheurle to create Heartbeat 2018 – a conference and game jam with a focus on exploring, promoting and rapidly prototyping meaningful love and sexuality games.

Her work has been recognised by Screen Queensland where she was the first recipient of the Screen Queensland $20,000 Mentorship grant.

Kim told MCV Pacific, “What I like about this list is that it amplifies new and lesser heard voices. While I am no stranger to the list, I’m stoked to be in the company of fresh new faces that will no doubt inspire future generations of game practitioners to come. And that’s exciting AF.”

Evil Within 2