Since her feature on the 2017 Women in Games list, Susannah Emery has continued her doctoral research into video games for social change.
Her doctorial research has also lead to the development of Hannah being continued. Hannah is a game aimed to help family and friends support those who are experiencing domestic violence.
Hannah was also present to The Office for Women and FADVAN (The Family and Domestic Violence Advocacy Network) and advocate the potential of video games for social change.
She’s also taken on the role of Unit Coordinator and Unit Development at Curtin University where she helps to guide, develop and coordinate online units for the new Animation and Game Design major. Susannah focuses on ensuring students are provided with opportunities to utilise game design and digital media to address real world design problems and the potential impact for social change.
Susannah told MCV, “I am incredibly privileged and humbled to be included on this year’s list alongside some amazing women doing great things in the industry! Each year the games industry continues to grow and more and more amazing individuals work to ensure the Australian industry is something that we can continue to be proud of.”