In the hours after the global review embargo lifted for Spec Ops: The Line, MCV Pacific spoke with lead designer Shawn Frison to gauge Yager’s reaction to the review response.
At the time of writing, Spec Ops: The Line is rated 77/100 on review aggregation site Metacritic. When asked if he was satisfied with that score, Frison told MCV: “It’d be awesome if it was higher. Even the low review scores, it’s still affecting [the critics] at least, and I’d rather have that, than to be completely forgettable.”
In response to a criticism among some reviewers that Spec Ops: The Line didn’t push the thematic boundaries enough, Frison said: “It’s better for people to have those opinions – we definitely pushed those buttons more than most,” and added, “We wanted [the game] to be accessible to as many as possible.”
As to how much faith the developer can place in the ability of gamers to infer meaning from a game, Frison said: “You’re going to have a broad spectrum some people aren’t interested, and there are others who are looking for that. Hopefully the game we made is for those people.”
Beyond the previously announced free co-op campaign coming soon, Frison wasn’t prepared to discuss the post-launch strategy for Spec Ops: The Line. However, the lead designer did confirm to MCV that Yager is working on a new, unannounced project: “We have another thing that we’ve signed, [and] that we’re working on, [but] we’re not able to talk about it.”
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